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Friday, June 28, 2013

June 2013 Movie Review Scores

June 2013 Movie Review Scores

Man of Steel

Giuliano V's Score: 7.8
Matteo C's Score: 8.5
Gino C's Score: 8.0
Justin D's Score: 7.0
Riley D's Score: 7.0

Final Verdict: 7.9/10
A great origin story that provides loads of potential for a big franchise, but is spoiled by some bad actors, an underwhelming villain and cheesy moments. When seeing this movie, it is best to not expect the same quality of movie that was found in Nolan's previous DC films: The Dark Knight Trilogy. 
  
Monsters University

Giuliano V's Score: 9.0
Matteo C's Score: 8.5
Matteo I's Score: 8.0
Justin D's Score: 9.0
Riley D's Score: 9.0

Final Verdict: 8.6/10
Monsters University is not as touching or original as the first movie, but despite this, is still an amazing movie. Certain origins are not expanded enough and lack a certain depth, but for the most part, the film is a worthy predecessor to the beloved classic: Monsters Inc. 


This Is The End




Final Verdict: 8.4/10
This Is The End is terribly hilarious. It is one of those movies where it is so bad that it is funny. Easily the next big comedy film behind Superbad and The Hangover, Seth Rogen's story about him and his five friends during the apocalypse is a must-see for any person looking for a good laugh. 

 
     

   

Tuesday, June 25, 2013

Top 10 Square-Enix Villains

Number 10
Saix
Appearances: Kingdom Hearts II, Kingdom Hearts: Birth By Sleep, 
Kingdom Hearts: 358/2 Days, Kingdom Hearts 3D: Dream Drop Distance




Number 9
Gilgamesh
Appearances: Final Fantasy V, Final Fantasy IX, Final Fantasy XI, Final Fantasy XII, 
Final Fantasy XII: Revenant Wings, Final Fantasy XIII-2, Dissidia 012



Number 8
Garland
Appearances: Final Fantasy, Dissidia, Dissidia 012



Number 7
Ultimecia
Appearances: Final Fantasy VIII, Dissidia, Dissidia 012



Number 6
Caius Ballad
Appearances: Final Fantasy XIII-2



Number 5
Sephiroth
Appearances: Final Fantasy VII, Before Crisis: Final Fantasy VII, 
Dirge of Cerberus: Final Fantasy VII, Dissida, Dissidia 012, 
Kingdom Hearts, Kingdom Hearts II



Number 4
The Emperor
Appearances: Final Fantasy II, Dissidia, Dissidia 012



Number 3
Xemnas
Appearances: Kingdom Hearts: Final Mix, Kingdom Hearts II, 
Kingdom Hearts: 358/2 Days, Kingdom Hearts 3D: Dream Drop Distance


Number 2
Magus
Appearances: Chrono Trigger, Chrono Cross, Radical Dreamers
    
Number 1
Kefka Palazzo
Appearances: Final Fantasy VI, Dissidia, Dissidia 012



Article By:
Giuliano V.  
 
                        

Thursday, June 13, 2013

VIDEO: Best Buy E3 2013 Demos Day 1

Yesterday, a few members of our team attended the Best Buy Demo and tried Super Mario 3D World and Mario Kart 8. Here are some videos of our demo footage and some comments.


Mario Kart 8
Demoed By: Giuliano V.

Giuliano V: Played as Koopa.
Giuliano V: Plays very similar to all other Mario Karts.
Giuliano V: Gamepad controls are fun with a horn on the gamepad to honk whenever you want.
Giuliano V: Not enough anti-gravity portions in the demo, but the concept it great.
Giuliano V: A mixture between Mario Kart Wii and Mario Kart 7 with some new twists.
Giuliano V: Overall great game, can't wait to see the amazing tracks they come up with.


Super Mario 3D World
Demoed By: Matteo C, Matteo I, & Justin D

Matteo C: Played as Luigi.
Matteo I: Played as Mario.
Justin D: Played as Peach.
Matteo C: Fantastic game, really enjoyed it. 
Justin D: Peach doesn't run as fast as the other characters.
Matteo C: Green star collecting replaces Star Coin collecting.



Wednesday, June 12, 2013

ARTICLE: Super Smash Bros. 4 Reveal

After unveiling loads of AAA titles like Mario Kart 8, Super Mario 3D World, Donkey Kong Country: Tropical Freeze and Monolith Soft's X, Nintendo ended their Direct with CEO Satoru Iwata announcing one final game: the long-awaited new entry in the Super Smash Bros. franchise!

Super Smash Bros. Logos
Tentatively titled (we hope) as Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS, the new trailer showed off what could be the best entries in the franchise. 

The trailer began with showing off nine veteran characters of the series. Some of these characters retained their designs from Super Smash Bros. Brawl, such as Fox or Donkey Kong, but with increased detail. Others took their designs from new entries in their respective franchises, such as Samus taking her Other M look and Pit taking his Uprising look. Finally, a few characters received new designs altogether. For example, Link now looks like a detailed cross between his Ocarina of Time and Twilight Princess designs. Another change that Director Masahiro Sakurai made noticeable was that Bowser no longer stands hunched over, and stands more upright, making him look less feral and more like the villain he has been in the Mario franchise.


Confirmed Veterans (from left to right): Bowser, Pit, Kirby, Pikachu, Mario, Link, Fox, Samus, Donkey Kong

The trailer first showcased the 3DS version of the game. This was perhaps what we here at LifesAHammer were anticipating the most. We weren't sure what they were going to do with the visuals, as obviously, the 3DS version is not capable of performing HD level graphics that the Wii U version can. We were not disappointed with the final look. The graphics are in full 3D, a little worse than the Brawl graphics but a little better than the Melee ones. Director Masahiro Sakurai has also given each of the characters a black outline, to make them stand out more on the small screen. In addition, it also seems that the development team has used some form of cel-shading to make the art-style of the game look fantastic. The game seems to play extremely smooth from what we've seen and the 3DS version could end up being the best game on the handheld.

(3DS Version) Bowser and Pikachu on the "Spirit Tracks" stage
Of course, as impressed as we were with the 3DS visuals, what we were really anticipating was the Wii U version of the game. To stress exactly how amazing the visuals were, the trailer had the characters change from their 3DS graphics into their Wii U ones. What we got were vibrant colours, precise details and beautiful scenery. The detail on Link himself was simply astounding and showed exactly how much the console can do.

(Wii U Version) Fox and Mario on the new Battlefield stage
Apart from graphical power, the trailer showed off quite a few other details. We got a nice look at quite a few stages on both versions. Masahiro Sakurai has stated that while the number of characters on both versions will be the same, the big difference is that the stages on the Wii U version will celebrate console games while the stages on the 3DS version will celebrate handheld games. As such, we were shown a couple of stages on each version. On the 3DS, we were showcased a stage based on "The Legend of Zelda: Spirit Tracks" for the Nintendo DS, a stage based on Gerudo Valley from "Ocarina of Time 3D," a stage based off of "Mario 3D Land," and a stage based off the Nintendogs franchise. The Wii U version showcased a stage based on Skyloft from "Legend of the Zelda: Skyward Sword" for Wii, a stage based off of the Punch-Out franchise, a stage based off of "Donkey Kong Country Returns" for Wii and a stage based off of "Animal Crossing: City Folk" for Wii.

(3DS Version) Link with Conductor Link on the "Spirit Tracks" stage
One other thing we would like to make note about that was shown off in the trailer was the mechanics of the game. Super Smash Bros. Brawl was considered "too casual" by some in favor of the fast-paced gameplay of Super Smash Bros. Melee. While Super Smash Bros. 4 seems to retain the Brawl engine, the speed and mechanics of the game seem to be much faster, closer to the style of Super Smash Bros. Melee. 

Now onto the moment that is the most important...the NEW CHARACTERS!

Newcomer: Villager
The first newcomer shown off in the Super Smash Bros. 4 trailer was the Villager from the Animal Crossing franchise. If you remember our Smash 4 Predictions article, he was actually one of our predictions and actually utilizes the moveset that we had imagined, with many more cool features. The newcomer, as we thought, makes use of his many tools from the Animal Crossing franchise: the shovel, the slingshot, the axe, the net, etc. But in addition to this, Sakurai has added a very cool mechanic for the character. For any of you who have ever played an Animal Crossing game, you will know that you will spend alot of time picking things up. So, to remain true to the series, the Villager is able to pick up any projectile, including Mario's fireball, Samus' fully charged up beam and any thrown item, although he is limited to picking up one projectile at a time. The Villager is definitely going to be an interesting character to use.

(Wii U Version) Villager and Bowser on the Punch-Out stage
Newcomer: Wii Fit Trainer
Although she was not shown off in the first trailer, the Wii Fit Trainer was revealed to be a fully playable fighter in later interviews and videos after the Nintendo Direct. I can only imagine the fan reaction to this character. "Why?" was probably the most common question. "Why not Ridley? Why not Chrom? Why not Palutena?" Well, the answer is simple. Since the beginning of the franchise, Sakurai has included one unpredictable character on the roster as a "WTF" factor. The first game had the inclusion of Jigglypuff, whom nobody could expect. The second game featured "Mr. Game & Watch," another unlikely character. Brawl had "R.O.B.," who is not even a game character, but a physical gimmick that came with a game. Now I know EXACTLY what Sakurai was thinking. "Who can I put that not one person in the world will see coming?" Most characters would have been somewhat predicted due to the expectation of the WTF character, so Sakurai needed someone nobody could predict. In an interview, he said he had many crazy requests from fans, but had never heard anyone suggest the Wii Fit Trainer. Thus, she was the perfect fighter to completely surprise the fanbase. Although she is an odd choice for a fighting game, they developers have made her a unique character. She will use fitness techniques as ways to attack characters and will actually give advice while fighting. I am personally intrigued by the inclusion of this character and cannot wait to see how she fares with other fighters.

(Wii U Version) Wii Fit Trainer and Link on the Wii Fit stage

Newcomer: Mega Man
Easily one of the biggest surprises at E3, upon what seemed like the conclusion of the Smash 4 trailer, we had one of the biggest historical characters in gaming appear to join the fight: Mega Man. Mega Man easily looks like one of the most unique characters to ever join Smash Bros. Sakurai has stated that Mega Man will not be able to punch and kick like other characters, but will rather use his blaster as his neutral attack. Mega Man will also utilize many of the moves he has acquired from various robot masters in the series in his fight against the wide-array of Nintendo characters. We cannot express how excited we are for this newcomer, who by the way, we did predict in our Smash 4 article, although it was more of a wish than a prediction, and now that wish has come to past. We look forward to playing as one of the greatest figures in gaming for the first time in many years, due to Capcom keeping him locked in a closet. Smash 4 cannot get here any sooner.

(Wii U Version) Mega Man and Mario on the Punch Out stage

(Wii U Version) Mega Man, Samus and Pikachu on the new Battlefield stage

Promotional Art for Super Smash Bros. 4 featuring the Villager
Promotional Art for Super Smash Bros. 4 featuring Wii Fit Trainer

Promotional Art for Super Smash Bros. 4 featuring Mega Man

The long wait to Super Smash Bros. 4 begins. Stay tuned for many more Smash related articles in the future, including reviews and reactions to the weekly updates on the Super Smash Bros. site and other fun articles by many of the other members of our staff.

Happy E3!

Article By:
Giuliano V.

Wednesday, June 5, 2013

Top 10 Most Underrated Nintendo Titles

Nintendo is a company who has a long history of quality games. Within those ranks of quality games are many titles which were deemed as average or just straight-up bad games due to comparisons to other games in the franchise, or other games the company made as a whole, despite being very good games. Here are my Top 10 most underrated Nintendo titles of all time!

Number 10
Super Paper Mario
Platform: Nintendo Wii
Metacritic Average: 85

Boxart for Super Paper Mario
Super Paper Mario is the third entry in the Paper Mario series. Unlike the previous two games, which are turn-based RPGs, Super Paper Mario is more of a 2D-sidescroller (like a traditional Mario game) with some RPG elements. This vast change in gameplay caused many fans of the series to deem Super Paper Mario the worst in the series, with some calling it a bad game altogether. This is entirely false. Super Paper Mario is definitely not the worst game in the series, and is by no means a bad game. In fact, the story of Super Paper Mario is more compelling and well-written than any of the other games in the series, and the villains are much more memorable. In addition, it is one of the first games where Bowser is fully playable as a protagonist, which is awesome if you ask me. 

Number 9
Custom Robo
Platform: Gamecube
Metacritic Average: 65

Boxart for Custom Robo
Custom Robo for the Nintendo Gamecube is partially underrated because it is not very well known. This game is exactly what the title would suggest, a game where you customize robots and battle them. With hundreds of possible combinations to make, this game never gets old. The multiplayer can keep you entertained for hours on end and the single-player campaign has a pretty well-developed story about the ethics of battling robots who may or may not have souls. It is astounding to me that this game was reviewed so poorly, which is why I believe it is one of the most underrated Nintendo titles.

Number 8
Yoshi's Story
Platform: Nintendo 64 
Metacritic Average: 65

Boxart for Yoshi's Story
I am not entirely sure exactly why this game was rated so poorly. Perhaps because it was compared too closely to the predecessor Yoshi's Island, or perhaps because it was compared to other platformers of the generation like Super Mario 64 and Banjo-Kazooie. Regardless of the reason, Yoshi's Story is not a bad game. It is a colorful and fun adventure that stars one of the best characters: Yoshi. It maintains the core gameplay of Yoshi's Island moves the focus from protecting Baby Mario to individualizing the Yoshi species as their own set of heroes. True, maybe this is not the best game on the system, but it is by no means a poor title and needs to be given a little more credit than it has.

Number 7
Luigi's Mansion
Platform: Nintendo Gamecube
Metacritic Average: 78

Boxart for Luigi's Mansion
  After years and years of being in the shadow of Mario, Nintendo finally decided to release a game starring Luigi. Luigi's Mansion had its own unique gameplay which is completely separate from the core Mario franchise and focused on vacuuming up Boos instead of stomping on Goombas. Despite the innovative gameplay, spooky tone, and the wonderful cast of characters, Luigi's Mansion received average reviews. Now tell me something, why is it that anything that has Mario's name on it scores high, but the second Luigi brings out a game, it scores average? Luigi's adventure was just as grand as any of Mario's, and while it may not have been traditional Mario gameplay, Luigi's Mansion deserves its chance to shine. 

Number 6
The Legend of Zelda: Majora's Mask
Platform: Nintendo 64
Metacritic Average: 95

Boxart for Majora's Mask
  Now Majora's Mask is a different case than most of the other games here. As you can see above, Majora's Mask was actually very highly praised by reviewers. Despite this, Majora's Mask seems to be the Zelda game that fans enjoy to take a sh** on. The main reason for this is that Majora's Mask is always put in the shadow of its predecessor: Ocarina of Time, which is hailed to be the greatest video game of all time. While I do agree that Ocarina of Time may be better, I do not agree to the extent that most fans believe. Ocarina of Time is far from vastly superior to Majora's Mask, and is slightly superior at most. While Ocarina of Time is more of a grand adventure that tells the tale of Hyrule, Zelda and Ganon, Majora's Mask is a more personal story that focuses solely on Link. While Ocarina of Time stressed the main quest and made side-quests little more than petty fetch quests and errands, Majora's Mask reduces the stress on the main quest and stresses the importance of side-quests, making every single NPC in the game have their own little backstory that plays a role in the overall theme of the game. Majora's Mask should not be so easily overlooked by Zelda fans as it is just as much of a classic as Ocarina of Time and is far from a terrible Zelda title.

Number 5
Super Mario Bros. 2
Platform: Nintendo Entertainment System
Metacritic Average: N/A

Boxart for Super Mario Bros. 2
 Despite it's name, Super Mario Bros. 2 is not actually the second game in the series. In Japan, Super Mario Bros. 2 was very similar in gameplay to Super Mario Bros., and was eventually released in other regions under the title Super Mario Bros: The Lost Levels. This Super Mario Bros. 2 was the one that was released in America and changed the core gameplay of the original Super Mario Bros. game vastly. Many Super Mario fans see this game as the low point of the original Super Mario trilogy, but I disagree. Super Mario Bros. 2, while different in gameplay, is a masterpiece in its own. It was the first Mario game to introduce Princess Peach and Toad as fully playable characters, along with Mario and Luigi, and each character had its own unique style of play, some of which is still maintained today in games where Peach and Luigi are playable. Super Mario Bros. 2 is a prime example of how different does not always translate to bad or worst. 

Number 4
Star Fox Adventures
Platform: Nintendo Gamecube
Metacritic Average: 82

Boxart for Star Fox Adventures
Star Fox Adventures is another example of how a change in gameplay has caused the fanbase to deem the game "bad" or "average." Star Fox is usually a space shooter, but this game saw Fox come out of his Arwing for the first time for a platforming adventure very reminiscent of the Zelda franchise. Instead of everyone speaking via radio like in the previous games, Fox was able to fully explore an entire world and meet face to face with a variety of different characters. The boss battles, gameplay and dungeon puzzles were extremely well-crafted and the overall environment of the game was beautiful. Other than the change in gameplay, this Star Fox title was an extremely well-made game, and I can guarantee had it not used Star Fox characters, it would have been praised far more than it was. 

Number 3
Super Mario Sunshine
Platform: Nintendo Gamecube
Metacritic Average: 92

Boxart for Super Mario Sunshine
  Much like Majora's Mask, Super Mario Sunshine is not on this list for receiving poor reviews, as it actually received great reviews. But, in comparison to the other 3D Mario Platformers, Sunshine was rated the lowest by far and is considered by the fanbase to be a step-down from Super Mario 64 and the worst in the franchise. The reason for this is, once again, a change in gameplay. While the change is not to the core-gameplay like Star Fox Adventures was, the change came from the addition of F.L.U.D.D., "the talking super-soaker" as fans call her. Sunshine had the players focusing on washing graffiti. What is this? Nintendo trying to make us CLEAN? Are we maids? Well guess what, it was actually insanely fun to spray that "super-soaker." Not to mention that this game easily had some of the best level and boss design of the franchise. Also, the game was the first Mario title to have VOICE ACTING. And guess what? It was actually GOOD! There was not one thing done wrong with this game other than trying something new, which as you can tell by this point in the article, is not an indication of a bad game. 

Number 2
Pokemon Ruby & Pokemon Sapphire
Platform: Gameboy Advance
Metacritic Average: 82

Boxart for Pokemon Ruby & Pokemon Sapphire
Generation III of Pokemon is the one that receives the most hate from fans. Some fans are hardcore purists and believe anything outside the first two generations is garbage. Other fans believe everything before generation four was boring. Some specifically target generation three and claim it has terrible Pokemon designs and that the games were lackluster and boring. Regardless of which of these fans most people are, they all agree that generation three sucks. I honestly do not see why. Sure, I do agree that Generation III may not be the best Pokemon titles, but they improved on almost every aspect of the previous generations. They added a weather system which allowed for new ways of battling. It also added double battles which has become somewhat of a big standard for the series, especially in the console titles. This generation also had three of the most lovable starters of all time: Torchic, Mudkip and Treecko. So exactly what about these games are so bad? I'll tell you what: nothing. Ruby & Sapphire were revolutionary for the Pokemon series, and while maybe they didn't have the best Pokemon, characters or villain, they did improve on all elements of the gameplay and set a new standard for the Pokemon titles we see today, which makes them vastly under appreciated games.

Number 1
Metroid: Other M
Platform: Nintendo Wii
Metacritic Average: 79

Boxart for Metroid: Other M
  I will start out by saying that I too was in support of this being one of the worst Nintendo titles of all time until recently. I remember first playing this game back when it came out. I thought it was okay. The main reason for this was because I was so used to the FPS style of gameplay that the Metroid series had been converted to in the past years before this game came out. After finishing the game, I started to nitpick on little aspects of the game and slowly began agreeing with the fans that Other M was a disgrace to the Metroid series. It was not until recently, when I decided to give the game another go, that I realized exactly how wrong I was. When I had first played the game, I had never played a Metroid title outside of the Prime trilogy. Coming back to it, I had played nearly every game in the series, and I started to realize how Other M was actually more true to the originals than the Prime series was. Sure, the game did have a very farfetched story, but let's be honest, what games nowadays don't? One of the biggest complaints about the game was that Nintendo apparently "changed" the personality of Samus. But playing this game for the second time, I realized, Samus didn't really HAVE a set personality in the previous games because she never had voice-acting. Samus was always a silent heroine so we made up our own personality for her, so if her personality in this game clashed with our initial idea, it would ruin the character for the player. But y'know what? I liked seeing a different side of Samus. I liked seeing that even she is scared sometimes. I liked hearing about her past, about her troubles, about her care for the Baby Metroid and about the effect the past games have had on her. Metroid: Other M is by no means a bad game, and is in fact, a great game and is definitely the most underrated Nintendo title of all time. 

Article By:
Giuliano V.